Sunday, 2 July 2017

The Other 99%: Destroy All Humans: Path of Furon

This game, actually isnt as bad as i was expecting.

We have a few issues with it. The parts designed to be "thrilling" arent, and the weapons being mostly useless, meaning we ended up using roughly 3 of them in the course of our playtime, as the first weapons were the ones we upgraded and used the most. Not like it matters however, because DNA, the games currency, is thrown at you left,right and center, making getting upgrades a matter of when, not a matter of if.

I think the main issue we have with the game that its not bad, it doesnt leave us feeling baffled and angry and confused, however its not good ethier, its full of bad sterotypes, shoddily cobbled together action sequences and main character who sounds like a bad Patty and Selma impression mixed with the slug lady from Monsters inc, mixed with Jack Nicholson. The game is far too repetitve as well. Each area us unique, but they all follow the mission formula of mind reading mission, kill some shit mission, do some other shit mission, boss fight. Its too rinse and repeat. It feels rushed.

The script for the game is just "eh", theres some funny lines, most of which are not said by the main character, leaving the "entertaining, funny" Alien character kinda just wasted and lost on us, because all the line delivery was just bad, and the main character is just uninteresting.

I think my view on this game isnt helped that the games that came before it were actually decent, like the first couple of games were well designed and the played really well. This game is just clunky and badly optimised, as shown when in the Not-France area (Belleville) the boss fight cutscene screamed at us, screen tore and crashed five times, and then finally system crashed after the boss fight. We didn't even finish the fucking thing because it kept crashing after the Not-France Boss fight. Not to mention after three chop and change cookie cutter levels prior to it, Not-France was just downright fucking boring.

One of the key features of the game is destroyable citites, but when we leveled an entire city, the game lagged awfully, its just not acceptable for a game released onto a system where the hardware doesnt change, optimise your fucking game.

Easily the best feature of the game is mind reading. Like honestly, thats where we genuinely laughed most. Some of the thoughts are brilliant, and they are unexpected, and they add a level of depth to the game that we find pretty good. The incorperation of the mind reading into the missions actually makes sense and is enjoyable. 

In total, its not bad, i dont hate it, but niether do i like it, but as bad as it is, its leaps and bounds better than Retribution, easily, because i actually enjoyed playing this game to an extent. Unlike that pile of shit it was actually playable and had potential to be decent, but it was too rushed and badly optimised to be a good game.

Dan