The main synopsis is that our hero Rico and his agency return to his home country to help a rebellion remove a militaristic dictator. Simple stuff, really. The game also thinks this is just enough to get you started, throwing you right into the middle of a battle and reuniting with all your old buddies that you've shared so many memories with. I was initially confused, but passed it off since I hadn't played the previous entries, I did a bit of research and yeah, no, this is the first time players have seen these people, despite them apparently being Rico's best friends and crucial allies.
This quick and simple pace continues in the cut-scenes, always taking place in a one shot camera motion, which while keeps things interesting, gets a bit much when its mostly just characters talking to each other in quick succession, no time to breath. The general story is harmless enough, a couple of twists, lots of action and a few funny lines. I was always looking forward to destroying bases as it meant receiving a radio message from a kidnapped celebrity forced to explain why the military was getting rid of all their strongholds. This character improved even more when I realized he was voiced by David Tennant.
The story was never the main selling point however, the game play is where this game truly shines. Right off the bat it gives you access to the majority of your weapons, vehicles and gadgets including an infinite para-shoot and wing-suit. Travelling the world feels effortless, just grapple upwards, get some air and your off. I imagine most players spending their time off the ground. (Especially as the majority of the vehicles handle reaaaally badly.) It's the most fun I've had travelling to point A to point B in a game.
The larger part of the game comes from liberating military areas and towns by taking out individual assets such as statues, posters, gas tanks and electrical equipment. And yeah, this is what the game is really about, because pretty much everything that needs to go will go up in a massive explosion. Everything explodes. And you have plenty to explode things with. Tethers, grenades, tanks, jets - oh it all blows up eventually. Yeah it gets a bit samey over time, most towns and bases kinda look the same, but it blows up just the same. You can just blow it up. Just 'cause (Oh I get it now).
The side content is a little lacking, split into two categories; collectibles, which will reward you with some special weapon or vehicle, and challenges, complete a certain task and you'll get gears out of five, the more gears, the more mods you can apply to your game play.
These challenges suck.
They're immensely frustrating, including incredibly specific goals and bullshit consequences. I admit when I've made a mistake in a game, but if a challenge just puts you in a truck on the top of a mountain and the end goal at the bottom you'd expect some difficultly but some general method of getting down. Nah this is just "good luck, try not to hit anything on the way down because it'll send you flying in the wrong direction and you'll lose precious seconds on your top score." Added with the load times that take just a bit too long for current gen games, restarting challenges over and over will really wear you down.
And while the game really does looks great; vibrant colours, shiny buildings and those huge fiery explosions, it really doesn't carry all this very well. During my play-through I suffered countless frame rate drops, a few game breaking glitches and once had the whole game crash 4 times in one session. This game came out in 2014 guys, can't they patch a few things?
On the whole this isn't a game you should go into with grand expectations. It's certainly a good game and absolutely tons of fun throughout, but I would recommend only playing a few hours at a time, maybe after a long day at work, unwind by soaring through fields or blowing shit up.
Olly